#ifndef FontManager_H_
#define FontManager_H_
#include <SFML\Graphics.hpp>
using namespace std;
using namespace sf;

class FontManager
{
private:
	map<String, Font*> *_mFontMap;
	
public:
	FontManager();
	~FontManager();

	void AddFont(String, Font*);
	Font *GetFont(String);
};
#endif